[Unity] 23-04-29 구글 스토어 APP 출시 과정 정리
2023-04-24 기준 신규 앱 등록의 과정 정리
유니티 버전 2021.3
안드로이드 버전 12 (API LEVEL 13)
1. project settings -> player -> default icon -> select
2. project settings -> player -> resolution and presentation -> orientation
3. project settings -> player -> splash image -> logos
유니티 스플레시가 뜰때, 앱로고와 함께 뜨도록 하고 싶은 경우만 설정
4. project settings -> player -> other settings -> identification
1. Version
2. Bundle Version Code
3. Target API Version (API Level 31)
5. project settings -> player -> other settings -> configuration (출시 설정)
1. Scripting Backend -> IL2CPP
(description : https://docs.unity3d.com/kr/2021.3/Manual/IL2CPP.html)
2. Target Architecture
ARMv7, ARM64 (2019/8월 이후 64비트 필수)
6. project settings -> player -> publishing settings -> Keystore Manager (키스토어 생성)
1. create new -> in dedicated location
2. save "user.keystore" file -> save password
3. alias -> save password
4. validity -> 100 year
5. others..
7. build settings -> build app bundle (Google Play) -> check
8. build settings -> build
7. google play console (준비물)
[Unity] 구글 플레이 등록할 스크린샷 만들기
유니티 버전 2021.3 안드로이드 버전 12 (API LEVEL 13) 스크린샷 에셋 : Ultimate Screenshot Creator https://assetstore.unity.com/packages/tools/utilities/ultimate-screenshot-creator-82008 Ultimate Screenshot Creator | 유틸리티 도구 | U
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1. App Icon (x1)
Image Size : 512 x 512, PNG, JPEG, Max File Size : 1 MB
2. Graphic Image (x1)
Image Size : 1024 x 500, PNG, JPEG, Max File Size : 15 MB
3. Phone Screen-Shot (2~8)
Max Image Size : 320px ~ 3840px, PNG, JPEG, Max File Size 8 MB, 6:9, 9:16
4. 7inch 태블릿, 10inch 태블릿 (3번 이미지 재사용)
8. 개인정보처리방침 생성
https://www.privacy.go.kr/front/per/inf/perInfStep01.do